User:Fineline: Difference between revisions
| Line 40: | Line 40: | ||
*AdS/CFT | *AdS/CFT | ||
*The [http://arxiv.org/abs/0905.0932 holographic perspective] on quantum entanglement entropy, and its implications for space/time emergence (ie the program spearheaded by [http://arxiv.org/abs/1005.3035 Von Raamsdonk]; [http://arxiv.org/abs/1307.1132 EPR=ER]) | *The [http://arxiv.org/abs/0905.0932 holographic perspective] on quantum entanglement entropy, and its implications for space/time emergence (ie the program spearheaded by [http://arxiv.org/abs/1005.3035 Von Raamsdonk]; [http://arxiv.org/abs/1307.1132 EPR=ER]) | ||
*Machine Learning | *Machine Learning and AI | ||
*Statistical Mechanics | *Statistical Mechanics | ||
*Kundalini Yoga | *Kundalini Yoga | ||
*Rational (ie phenomenological) discussion of mysticism in general | *Rational (ie phenomenological) discussion of mysticism in general | ||
Revision as of 23:09, 24 July 2017
I'm a theoretical physicist, software developer, and musician. I just moved to SF.
I have a PhD in theoretical physics from UT Austin, and a BS in physics from UC San Diego. My doctoral research dealt with building string theoretic models of QCD-like quantum field theories at strong coupling, via the AdS/CFT correspondence. You can read all about it here. More recently, I've jumped on the gravity <--> Navier-Stokes bandwagon.
Contact
email:
fineline@gmail.com
GPG fingerprint: F80D 72FE 7C13 76D1 39E9 2F01 17B1 DF17 E619 50F3
OTR:
fineline179@jabber.ccc.de
fingerprint: 0579A57B ED42CF78 F2CD7112 72C2A86F 92F946A8
Textsecure/Signal:
(917) 214-2751
fingerprint:
05 7b 6d 1e 6d 37 d9 1f 05
3b 10 bd 11 11 fa 38 53 4e
ca e0 8b 5b c7 bd d3 99 a3
cd a6 8d 5e 1c 39
Projects
- vForms is a virtual environment for information organization for Windows 8 (sorry like 99.999% of the people reading this). C++ and DirectX.
Update I'll be presenting an initial version at 5MoF on May 15th. I'm aiming to have it released by June 1st on the windows store.
- I'd like to investigate the feasibility of using techniques similar to Loop and Blinn for a) rendering bezier splines, in particular digital ink strokes. b) making a fast, resolution independent pdf renderer. Both GLSL and HLSL versions. If this sounds interesting to any DirectX/OpenGL/CG hackers out there, it'd be great to see if we could release something substantial as open source.
Update 5/6/2014: I found this, which should be good for study. Also this.
- I'm often working on some sort of quantum-gravity-related research project or other. If any of you guys wanna check my math that would be rad.
Interests
- String Theory
- AdS/CFT
- The holographic perspective on quantum entanglement entropy, and its implications for space/time emergence (ie the program spearheaded by Von Raamsdonk; EPR=ER)
- Machine Learning and AI
- Statistical Mechanics
- Kundalini Yoga
- Rational (ie phenomenological) discussion of mysticism in general
- High Explosives
- Saxophone
- Cinder (creative coding library), and its application towards virtual workspace environment design on tablets and in augmented reality.
- Hiking
- Mountaineering
- Cooking (mostly Chinese and Mexican)
- Open Access Publishing
- Co-operative living
Some Publications
Holographic constraints on Bjorken hydrodynamics at finite coupling (in preparation)
The Stability of Non-Extremal Conifold Backgrounds with Sources
The Non-SUSY Baryonic Branch: Soft Supersymmetry Breaking of N=1 Gauge Theories
Plasticity and learning in a network of coupled phase oscillators