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- Tototek flashcart & programmer boards & star wars cartridge still in bubble wrap from original order | - Tototek flashcart & programmer boards & star wars cartridge still in bubble wrap from original order | ||
- SNES cartridges: The Legend of Zelda: A link to the Past, F-Zero (no screws loose tape; used to just plug cartridge PCB into SFC at friend's before we found adapters), Street Fighter II - Turbo, Mystic Quest, Axelay, Actraiser, Super Mario World (also no screws), Gradius III, Mario Paint, Super Mario All Stars, Secret of Mana (always had flakey save memory), Contra III, Starfox, Actraiser 2, Super R-Type, Mega Man X, Super Metroid, Mystic Ninja | - SNES cartridges: The Legend of Zelda: A link to the Past, F-Zero (no screws loose tape; used to just plug cartridge PCB into SFC at friend's before we found adapters), Street Fighter II - Turbo, Mystic Quest, Axelay, Actraiser, Super Mario World (also no screws), Gradius III, Mario Paint, Super Mario All Stars, Secret of Mana (always had flakey save memory), Contra III, Starfox, Actraiser 2, Super R-Type, Mega Man X, Super Metroid, Mystic Ninja | ||
container 05: | |||
- Everything you need to run any N64 game ever just about. | |||
- N64 (plus power supply, also upgraded 4M rambus ram catridge) | |||
- N64 controllers x4 (grey, black, blue, red) | |||
- Performance Tremor Pack Plus (modified with a simple wire swap to draw power from controller so no batteries required) plus Performance brand memory card | |||
- Illicit hardware: | |||
- MGD3 Doctor V64 jr. 256M | |||
- E64 (restickered Bung MGD3 Doctor V64 jr. 512M since bung was shut down by Nintendo around the time of release; iirc this may need some 3/5V conversion to work reliably check dextrose.com for information I never used it or performed the mod to improve its lifespan). | |||
- DS1 & DX 256 (for different type of game save memory styles) | |||
- N64 Cartridges (certain cartridge security chips are need to run certain games I forget which is for which but I think I have all the required ones) | |||
- Super Mario 64, Star Wars Episode I Racer, Donkey Kong 64, Mario Cart 64, Wonder Project J2 (Japanese), Diddy Kong Racing | |||
Revision as of 14:54, 21 June 2009
Inventory before donating to Jeri in PDX en route to toorcamp.
container 00:
- virtual boy in box (used) - dreamcast in box (new)
container 01:
- playstation (scph-7501) chipped - dual shock controllers x2 - standard original psx controller - memory card x2 (one grey one red) - game hunter pro 2M
container 02:
- SNES - SNES power supply - SNES joypads x2 - mario paint mouse & mousepad - rca cables - rf to coax adapter
container 03:
- NES - NES power supply - NES zapper (orange) - NES joypads x2 - RF to coax adapter - Famicom to NES cartridge adapter (originally bought at K Elektronics in Japan Center, SF CA in 1988) - NES to Famicom cartridge adapter (still sealed) - NES Catridges: Bionic Commando, The Guardian Legend, Bo Jackson Baseball, Excitebike, X-Men, Ducktales, Super Mario Bros/Duck Hunt, Kid Icarus, Super Marios Bros. 2, The Legend of Zelda, Rush 'N Attack, Super Marios Bros. 3,
container 04:
- Super Gameboy (boxed used) - Tototek flashcart & programmer boards & star wars cartridge still in bubble wrap from original order - SNES cartridges: The Legend of Zelda: A link to the Past, F-Zero (no screws loose tape; used to just plug cartridge PCB into SFC at friend's before we found adapters), Street Fighter II - Turbo, Mystic Quest, Axelay, Actraiser, Super Mario World (also no screws), Gradius III, Mario Paint, Super Mario All Stars, Secret of Mana (always had flakey save memory), Contra III, Starfox, Actraiser 2, Super R-Type, Mega Man X, Super Metroid, Mystic Ninja
container 05:
- Everything you need to run any N64 game ever just about. - N64 (plus power supply, also upgraded 4M rambus ram catridge) - N64 controllers x4 (grey, black, blue, red) - Performance Tremor Pack Plus (modified with a simple wire swap to draw power from controller so no batteries required) plus Performance brand memory card - Illicit hardware: - MGD3 Doctor V64 jr. 256M - E64 (restickered Bung MGD3 Doctor V64 jr. 512M since bung was shut down by Nintendo around the time of release; iirc this may need some 3/5V conversion to work reliably check dextrose.com for information I never used it or performed the mod to improve its lifespan). - DS1 & DX 256 (for different type of game save memory styles) - N64 Cartridges (certain cartridge security chips are need to run certain games I forget which is for which but I think I have all the required ones) - Super Mario 64, Star Wars Episode I Racer, Donkey Kong 64, Mario Cart 64, Wonder Project J2 (Japanese), Diddy Kong Racing